
I’ve had people tell me, “I’m better at editing something than making the initial thing. If you can get it started, I’ll jump in later.”
I believe them.
I don’t know who isn’t a better editor than prototyper. Prototyping is hard. It’s really hard to get started. It’s hard to commit to something. It’s hard to take an infinitely expansive imaginary whatever and turn it into something concrete, simple, and clear. It’s really hard to make the first thing.
Editing is fun, the vision becomes more clear and we’re problem solving. Prototyping is creating the problems.
The key is to get through the prototyping as fast as possible. Strip things down to the basics so that we have something to look at. First, get to the point where we say “If I told someone this was done, I would be embarrassed!”
Then, we refine. We get the relief and we can shift our role over to the fun stuff.